11-26-2009, 06:44 AM
(11-26-2009, 03:12 AM)Rai Wrote: The .hack series has caught my eye,
.hack (or at least the first 4, I've not played G.U.) is not your standard RPG in that its system tried to juggle real-time combat with menu-based combat in a method that isn't very intuitive. As RPGs go there's very little scope for customisation, and boss battles are very stop-stat.
If you want 'em for the plotline or for the //Liminality OVAs, then you'll find those actually pretty easy to obtain elsewhere.