11-27-2009, 07:07 PM
Low/high poly 3D models on fixed cameras =/= sprite.
Also said sheets were specifically used as a reference for "special cases". i might remind you that we are in this thread to see if allowing 3D models with their respective textures would suit what TSR is meant to be, not purely if your particular sheets should be included.
and viper what the fuck are you talking about seriusly re read any of the post i left in this thread. a fixed camera doesnt turn a 3D model into a sprite otherwise any 3D racing game car is a sprite since the camera is always fixed behind the car(starfox's camera is NOT fixed).
as for uploading models, i'd suggest using the same format as now, but with the following rules:
>Must include front view, Back view and other 2 dinamic poses of the character for reference.
>must include all the textures(minus external/effects/etc) properly organized in their original size.
>the model must be in any of the following formats(common 3D model formats) in a zip/rar file with its texture pack included in the same zip/rar file
and obiusly a link for the said rar/zip file should be included in the info box below each sheet.
Also said sheets were specifically used as a reference for "special cases". i might remind you that we are in this thread to see if allowing 3D models with their respective textures would suit what TSR is meant to be, not purely if your particular sheets should be included.
and viper what the fuck are you talking about seriusly re read any of the post i left in this thread. a fixed camera doesnt turn a 3D model into a sprite otherwise any 3D racing game car is a sprite since the camera is always fixed behind the car(starfox's camera is NOT fixed).
as for uploading models, i'd suggest using the same format as now, but with the following rules:
>Must include front view, Back view and other 2 dinamic poses of the character for reference.
>must include all the textures(minus external/effects/etc) properly organized in their original size.
>the model must be in any of the following formats(common 3D model formats) in a zip/rar file with its texture pack included in the same zip/rar file
and obiusly a link for the said rar/zip file should be included in the info box below each sheet.