07-27-2008, 06:36 PM
A story helps to connect the levels and gives character motives. The old Sonic games had stories, though they were barely represented in-game.
Many games have glitches. mario games are only free of glitches, because they let him wander a closed world at slow speeds with less environment interaction. When Sega tries to do something different, it is much harder to implement.
Sonic 3D Blast was fun, but the final boss was one of the hardest I have ever faced.
If they remade Sonic 1-3&K in one game, I'm fairly sure there would be a whole new croip of complaints. People like complaning, it is a fact. Sure, Mario's remake as successful, but Megamans and Megaman X's remakes both failed in sales.
Many games have glitches. mario games are only free of glitches, because they let him wander a closed world at slow speeds with less environment interaction. When Sega tries to do something different, it is much harder to implement.
Sonic 3D Blast was fun, but the final boss was one of the hardest I have ever faced.
If they remade Sonic 1-3&K in one game, I'm fairly sure there would be a whole new croip of complaints. People like complaning, it is a fact. Sure, Mario's remake as successful, but Megamans and Megaman X's remakes both failed in sales.