@Davias: Hmm you're probably right. What if I made the mouth close a little when he's squishing in the idle?
@Jovian-12: I could try that. But since it's a front view battle sprite, the walking could also be executed by a faster version of the basic idle animation or the little sideways movement he does after the faster part also in the above animation.
@Jovian-12: I could try that. But since it's a front view battle sprite, the walking could also be executed by a faster version of the basic idle animation or the little sideways movement he does after the faster part also in the above animation.