12-13-2009, 07:07 PM
OK so the Toon Link topic is getting off topic with moveset discussions, so I'm bringing it here. I came up with a bunch of B moves (though most have been suggested already, this is just my way of putting them together)
B: Slingshot: works just like it sound it would. Hold it to charge. The longer it's held the further it flies and the mroe it damage. But it also works like the Level 2 slingshot in FSA. It shoots in 3 directions when fully charged (straight forward and two at upward angles. All three fall eventually.
B: Mole Mitts: He puts these gloves on and slashes forward. If the enemy is close enough, he will grab them from underneath and fling them upwards (think the way Bowser's B in Melee worked, you could slash someone if they weren't close but you could also grab them).
Bv: Bombchu: Placed on the ground and it scurries forward. Works like Hothead did in Brawl, except it sticks to ALL surfaces, and doesn't fall off of some ledges. Explodes on impact, or after a few seconds.
Bv: Hammer: Held high over his held, then swung down with great force. Creates a shockwave that hits around him. This could also be a Down Smash. It would change randomly between the three Hammers (FSA Magic Hammer, PH Hammer, WW Skull Hammer) like how Peach's Forward Smash changes between the frying pan, the golf club, and the tennis racket.
B^: Whirlwind/Deku Leaf: When used in the air, a gust of wind swirls upward and Toon Link flies up. Then he floats with the Leaf similar to Peach's B^. Hurts a little with little knockback the whole time. But maybe if someone is directly under you when you use it in midair, the air guts pushes them downward (like a toadstool jump, not like a spike). When used on the ground, he pulls out the Whirlwind and blows into it. It shoots a gust of wind that dissapates after a little bit. It does minor damage if hit up close, but othewise just pushes people away.
B>: Pegasus Boots: runs in place when held down, then shoots off on a run. Lasts longer depending on how long it was held. He holds his sword straight out. Can change direction like Jiggs/Yoshi/Sonic.
B>: Boomerang: Maybe one move could stay? The Boomerang is sort of a staple of the Zelda series, and sicne we got rid of the Bow this might work.
B>: Fire Rod: From FSA. Just shoots a fireball.
B>: Cane of Pacci: Either flips the oppnent like Mewtwo did in Melee with his B> (although that sucked so probably not), or pushes them intot he ground like DK's B>.
B: Slingshot: works just like it sound it would. Hold it to charge. The longer it's held the further it flies and the mroe it damage. But it also works like the Level 2 slingshot in FSA. It shoots in 3 directions when fully charged (straight forward and two at upward angles. All three fall eventually.
B: Mole Mitts: He puts these gloves on and slashes forward. If the enemy is close enough, he will grab them from underneath and fling them upwards (think the way Bowser's B in Melee worked, you could slash someone if they weren't close but you could also grab them).
Bv: Bombchu: Placed on the ground and it scurries forward. Works like Hothead did in Brawl, except it sticks to ALL surfaces, and doesn't fall off of some ledges. Explodes on impact, or after a few seconds.
Bv: Hammer: Held high over his held, then swung down with great force. Creates a shockwave that hits around him. This could also be a Down Smash. It would change randomly between the three Hammers (FSA Magic Hammer, PH Hammer, WW Skull Hammer) like how Peach's Forward Smash changes between the frying pan, the golf club, and the tennis racket.
B^: Whirlwind/Deku Leaf: When used in the air, a gust of wind swirls upward and Toon Link flies up. Then he floats with the Leaf similar to Peach's B^. Hurts a little with little knockback the whole time. But maybe if someone is directly under you when you use it in midair, the air guts pushes them downward (like a toadstool jump, not like a spike). When used on the ground, he pulls out the Whirlwind and blows into it. It shoots a gust of wind that dissapates after a little bit. It does minor damage if hit up close, but othewise just pushes people away.
B>: Pegasus Boots: runs in place when held down, then shoots off on a run. Lasts longer depending on how long it was held. He holds his sword straight out. Can change direction like Jiggs/Yoshi/Sonic.
B>: Boomerang: Maybe one move could stay? The Boomerang is sort of a staple of the Zelda series, and sicne we got rid of the Bow this might work.
B>: Fire Rod: From FSA. Just shoots a fireball.
B>: Cane of Pacci: Either flips the oppnent like Mewtwo did in Melee with his B> (although that sucked so probably not), or pushes them intot he ground like DK's B>.