12-13-2009, 10:10 PM
(12-13-2009, 09:01 PM)Arthur Wrote:I should have clarified on that. In my head, I pictured Link sitting in her shoulder or something. I had forgotten that she can't do anything when she carrying him in game.Quote:Phantom Zelda- Zelda in a Phantom body falls onto stage and sits Link on her shoulder. The player then takes control of her for a while.I like this except that when carrying Link Zelda goes really slow and can't do anything.
Quote:But... every tether grab has worked like that, nothing different besides the vary ranges for each character and lag time. Why change it when it doesn't need to be?To make him less like normal Link and give him a more original moveset.