12-16-2009, 06:31 PM
as her body shrinks, the gravity would surely pull it down. also, as you present it, half of the frames on almost every transformation are redundant since said transformation is suposed to be whatm instantaneous?. the more frames you stuff into something doesnt necesary make it more smooth. or at least try to connect the dance with the transformation itself, instead of just deforming the sprite into the animal form.
am i right asuming that what you did is add more frames into the already in game morphing sequence?
PS: i warn you, don't come and start crying if someone doesnt like your stuff. you came for feedback and feedback you will get. if you're only expecting praise, then its not going to work.
am i right asuming that what you did is add more frames into the already in game morphing sequence?
PS: i warn you, don't come and start crying if someone doesnt like your stuff. you came for feedback and feedback you will get. if you're only expecting praise, then its not going to work.