(12-21-2009, 05:04 PM)Shyguy Grey Wrote: I think the problem is that the spike as a whole pops over one pixel.
*image*
It was actually intentional, to give the ball a more rounded look. When on the front side, the spikes are the closest to the viewer so I figured they could be one pixel apart, just like how two things look further apart up close.
@ Gorsal's 2nd post: Jumpy? If it has to do with the shading, that's because I haven't fixed it yet. The actual movement isn't jumpy imo.