01-02-2010, 12:27 AM
Hello people, I am new here.
Sorry for my bad English, I'm Spanish =S
I really want to rip sprites for DS, but I didn't knew a good method to do so.
Now I'm ripping sprites from Dragon Ball: Goku Densetsu, and I have started using the No$GBA, but then I discovered that the layers system of DeSmuME and have tried to see if I got something ...
And this is the result:
The two look alike, but the color palette is different.
Moreover, the layer system of DeSmuME is not as good as I thought, because sometimes it shows me that sprite, but after finishing with Raditz, I paused the screen a moment, and I could get this:
So much they use the DeSmuME, I do not help much, because the sprite it might haver obtained using the No$GBA.
What happens if I use the No$GBA the process is much slower, because I have to go AnimGet using, and deleting the rest with MSPaint, and finally get the sprites with the appropriate color palette, but the sprites are incomplete because of the backgrounds, which is what happens to the contrary in DeSmuME ...
But I do not depend on anything, I've tried to use Tahaxan to see if he could get the full sprites, but it is used and all files that do not understand = '(
If anyone can help or recommend another method to rip sprites of DS, please tell me, I would appreciate very much, because I have long been trying to rip sprites for DS, and never get anything. (Rip Sprites of GBA was much easier...)
Good Bye and thanks for the help =)
Sorry for my bad English, I'm Spanish =S
I really want to rip sprites for DS, but I didn't knew a good method to do so.
Now I'm ripping sprites from Dragon Ball: Goku Densetsu, and I have started using the No$GBA, but then I discovered that the layers system of DeSmuME and have tried to see if I got something ...
And this is the result:
The two look alike, but the color palette is different.
Moreover, the layer system of DeSmuME is not as good as I thought, because sometimes it shows me that sprite, but after finishing with Raditz, I paused the screen a moment, and I could get this:
So much they use the DeSmuME, I do not help much, because the sprite it might haver obtained using the No$GBA.
What happens if I use the No$GBA the process is much slower, because I have to go AnimGet using, and deleting the rest with MSPaint, and finally get the sprites with the appropriate color palette, but the sprites are incomplete because of the backgrounds, which is what happens to the contrary in DeSmuME ...
But I do not depend on anything, I've tried to use Tahaxan to see if he could get the full sprites, but it is used and all files that do not understand = '(
If anyone can help or recommend another method to rip sprites of DS, please tell me, I would appreciate very much, because I have long been trying to rip sprites for DS, and never get anything. (Rip Sprites of GBA was much easier...)
Good Bye and thanks for the help =)