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What's with the anti-aliasing in Gameboy sprites?
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What's with the anti-aliasing in Gameboy sprites?
Cobalt Blue
(User was Banned for this post)
Posts: 6,683
Threads: 49
Joined: Apr 2009
#9
01-04-2010, 10:55 PM
waaa why wouldnt they let me recolor them waaaa
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Messages In This Thread
What's with the anti-aliasing in Gameboy sprites?
- by
TheouAegis
- 01-04-2010, 01:00 PM
RE: What's with the anti-aliasing in Gameboy sprites?
- by
Solink
- 01-04-2010, 01:10 PM
RE: What's with the anti-aliasing in Gameboy sprites?
- by
Deathbringer
- 01-04-2010, 01:11 PM
RE: What's with the anti-aliasing in Gameboy sprites?
- by
Cobalt Blue
- 01-04-2010, 01:16 PM
RE: What's with the anti-aliasing in Gameboy sprites?
- by
TheouAegis
- 01-04-2010, 03:52 PM
RE: What's with the anti-aliasing in Gameboy sprites?
- by
Gors
- 01-04-2010, 04:04 PM
RE: What's with the anti-aliasing in Gameboy sprites?
- by
TheouAegis
- 01-06-2010, 04:13 AM
RE: What's with the anti-aliasing in Gameboy sprites?
- by
Cobalt Blue
- 01-06-2010, 01:20 PM
RE: What's with the anti-aliasing in Gameboy sprites?
- by
Stirred Drei Ling
- 01-04-2010, 03:59 PM
RE: What's with the anti-aliasing in Gameboy sprites?
- by
Neslug
- 01-04-2010, 04:03 PM
RE: What's with the anti-aliasing in Gameboy sprites?
- by
Cobalt Blue
- 01-04-2010, 10:55 PM
RE: What's with the anti-aliasing in Gameboy sprites?
- by
Maneko
- 01-05-2010, 08:32 AM
RE: What's with the anti-aliasing in Gameboy sprites?
- by
D.moffett1990
- 01-05-2010, 05:42 PM
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