01-08-2010, 09:51 AM
The entire edges of the sprite, where you were attempting to anti-alias, you've banded. The AA shouldn't be a copy of the outline, it makes it look jaggy, it should be one pixel at each jaggy edge needing to be smoothed.
The outlines are also odd; she has a completely brown-outlined head, yet the rest of her body is black. It makes it look odd. You could also try and play with the contrast on the face, it still looks flat.
Otherwise, not bad!
The outlines are also odd; she has a completely brown-outlined head, yet the rest of her body is black. It makes it look odd. You could also try and play with the contrast on the face, it still looks flat.
Otherwise, not bad!