08-04-2008, 10:51 PM
(This post was last modified: 08-05-2008, 12:51 AM by 2ndLtHavoc.)
I admit, it does get repetitive after only a few tiles, however i am trying to keep it pretty basic so that I don th ave to use a humungous sheet for the city. that blandness is a mood choice: this is where you start, and its supposed to be rather boring. when the action starts, places become more vibrant.
i close it at the stairs because i'm ocd
believe me when i tell you, i can get the stairs to work. I've done it before. as for the "extras," those are separate objects that the character will be able to interact with. i included them sort of as sprites, just very uninteresting ones.
Edit:
okay, made a few changes and added a few things
the water on the sample level is slightly transparent, just like how it would be on my game.
i close it at the stairs because i'm ocd
believe me when i tell you, i can get the stairs to work. I've done it before. as for the "extras," those are separate objects that the character will be able to interact with. i included them sort of as sprites, just very uninteresting ones.
Edit:
okay, made a few changes and added a few things
the water on the sample level is slightly transparent, just like how it would be on my game.