01-13-2010, 01:49 PM
(01-13-2010, 11:06 AM)Ultimecia Wrote: Sonic Advance and Sonic Rush games weren't that bad, they were great games following the old formula but.. It might be just me or there is something... I don't know yet, lacking.
The Advance games were pretty meh to me, but I haven't played them in a while. I can safely say that the first Advance has a clumsy and uninteresting level design, since I re-played it a while ago, but the other ones I have yet to play again to judge. My biggest problem with it it's the screen size. Sonic's Sonic Advance sprite has almost the same size as his Genesis counterpart, but since the GBA's screen is a lot more smaller, you have very little visibilty on what's going on.
Sonic Rush though, is a quite excellent game in my book. DS's screen is a lot better, level design is pretty good in my opinion, the story is simple, but quite nice, bosses are interesting and hard, and the new Boost gimmick was used in a very nice way, making the game much more interesting and different than the Advance ones. Not to mention the great Special Stages, and I love the way you get in them. Still, I wish the Boost wasn't so spammable. You can breeze through a level holding the Boost button down throughout the whole level if you're good enough, and that's too cheap.
Funnily enough, when I complained about it, bam, Sonic Unleashed appeared, and guess what? The boost is EVEN MORE cheap in that game. That's one of the only small things that I hate on daytime stages, but that's another story.