(01-13-2010, 04:02 PM)GrooveMan.exe Wrote: On the Wii version, the boost is a necessary tactic to go for the better times. Knowing when to stop boosting (So you don't miss the shortcuts or accidentally slam into walls) is pretty important too.
Wii/PS2's Boost is somewhat nerfed, and I like it, because you can just run in a straight line while using it (sorta), unlike the PS3/360 version that you still have free movement and you can control when to stop.