01-15-2010, 02:31 AM
By your logic, I could go and say "This is the Spriter's Resource, not the Sprite-Comic-Maker's Resource". That arguement is a tad weak. The main reason I started to come here is that I like pretty pictures and things that make me feel nostalgic, but I digress.
Here's the thing about textures, from my perspective anyway: they ARE a potential resource for a spriter. Sure, only those with 3D modeling programs can put the textures to their intended use, but it's not like those 3D programs are impossible to come across. Sure, they're expensive, but so is any computer program of that nature.
One thing that I think the textures are very good for are reference. Think about the majority of older 3D games... the polygons made everything look so choppy, and often hard to make out. However, the textures, despite not being wrapped around a model, give anyone with half the foresight on how to piece the textures together to make one solid character can use that clearer image as a reference for, say, a custom sprite for a character who had no 2D sprite appearance.
I guess my point for the textures arguement is this: why should you care? It's not like anyone is holding a gun to your head and forcing you to find a way to use the textures. It's not like you're paying taxes for every texture that's submitted. If somebody has an interest in pursuing these textures for their own enjoyment and for the sake of letting other people enjoy them, why not let them? In reality, the textures are the closest thing to a sprite you can find in a 3D game.
As for your other ranting, overly obnoxious credit tags do get on my nerves, and crappy edits from sources that have been tapped bone dry by uncreative leeches day in and day out should be burned to the ground, and that should be every boys' and girls' daily mantra. Do it now!
Here's the thing about textures, from my perspective anyway: they ARE a potential resource for a spriter. Sure, only those with 3D modeling programs can put the textures to their intended use, but it's not like those 3D programs are impossible to come across. Sure, they're expensive, but so is any computer program of that nature.
One thing that I think the textures are very good for are reference. Think about the majority of older 3D games... the polygons made everything look so choppy, and often hard to make out. However, the textures, despite not being wrapped around a model, give anyone with half the foresight on how to piece the textures together to make one solid character can use that clearer image as a reference for, say, a custom sprite for a character who had no 2D sprite appearance.
I guess my point for the textures arguement is this: why should you care? It's not like anyone is holding a gun to your head and forcing you to find a way to use the textures. It's not like you're paying taxes for every texture that's submitted. If somebody has an interest in pursuing these textures for their own enjoyment and for the sake of letting other people enjoy them, why not let them? In reality, the textures are the closest thing to a sprite you can find in a 3D game.
As for your other ranting, overly obnoxious credit tags do get on my nerves, and crappy edits from sources that have been tapped bone dry by uncreative leeches day in and day out should be burned to the ground, and that should be every boys' and girls' daily mantra. Do it now!