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Beamos variations
#3
Well, to make sure the beamos looked good when actually looking around, I put the all in animations. The Stone and Crystal were alright, but the steel was...weird. I realized just how unproportional it's head was frame to frame, so I fixed it:

[Image: beamosuq2.gif]

@Gangster Guy:
Well, this is just a start. I was actually making this thinking about the size of the beamos in Ocarina of Time, and the Oracle games. In those, the Beamos are about the size of link (though in the Oracle games, you can only assume). I was picturing that the scale would make link around the size of the Ctrystal or Steel beamos. but, like I said, it's a start to see how it would turn out and for practice spriting.
[Image: bannerxo9.gif]
It's clickable. Just so you know.
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Messages In This Thread
Beamos variations - by Serenade - 08-07-2008, 06:35 PM
RE: Beamos variations - by gangster guy - 08-07-2008, 06:51 PM
RE: Beamos variations - by Serenade - 08-07-2008, 06:59 PM
RE: Beamos variations - by PrettyNier - 08-07-2008, 07:19 PM
RE: Beamos variations - by Serenade - 08-07-2008, 08:02 PM

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