01-28-2010, 09:00 PM
As much as I'd adore an actual story, Melee style is easier to do, and it's not really BAD, per se, it's just different. Personally, I think a way around both of them is to give personality to a Melee style mode. For instance, when an adventure mode boss shows up, whether they be playable characters or bigger, badder guys, send them in with some pizzaz, have them fall from the sky and land on the ground and strike some sort of funny, dramatic or threatening pose. Having them just pop on screen is a little underwhelming.
But if it does end up having a story, I'd love to contribute to that mess. I have tons of ideas for junk like that. xD
But if it does end up having a story, I'd love to contribute to that mess. I have tons of ideas for junk like that. xD