01-28-2010, 09:20 PM
I'd love to contribute to the story, if there is one.
If you go with a Melee styled adventure mode, or something of the sort, you could always mix things up by having the levels chosen at random. Not randomly generated, but create 40 or so stages and have only eleven of them play at a time. That way it's different for at least four times.
If you go with a Melee styled adventure mode, or something of the sort, you could always mix things up by having the levels chosen at random. Not randomly generated, but create 40 or so stages and have only eleven of them play at a time. That way it's different for at least four times.