02-01-2010, 04:42 PM
(This post was last modified: 02-01-2010, 04:44 PM by PrettyNier.)
lol
You don't even know what you're talking about, much less what I'm talking about
It's obvious the game is out yet and as such it should go without saying that I am judging the game by what has been seen thus far (along with the direction the series has been taking ever since MP2), which is entirely reasonable - it's also incredibly obvious that that opinion is subject to change due to the fact that the game is, again, not out yet.
so really you're "problem" is just short-sightedness
I'm talking about Samus german-supplexing enemies in large, flat arena like rooms
I'm talking about the overt emphasis on tasteless "over-the-top" action, obviously courtesy of Team Ninja
I'm talking about the obvious overt emphasis on story and "developing samus as a character" - the large amount of cutscenes present within the trailer alone indicates this obvious fact (along with the nature of those cutscenes).
and yes, fusion was pushing that already and is barely even acceptable.
in general my criticisms lie with more than just the trailer, my criticisms lie in the gradual shift from being "metroid" to "generic over the top space opera", which has been occurring since metroid prime 2. metroid prime 3 is a horrendous example of this direction, and everything we've seen and heard about Other M thus far has shown that they are continuing this direction.
if you cannot see what is wrong with every single one of those things, than I am thinking that you never actually appreciated or "got" the games in the first place
You don't even know what you're talking about, much less what I'm talking about
It's obvious the game is out yet and as such it should go without saying that I am judging the game by what has been seen thus far (along with the direction the series has been taking ever since MP2), which is entirely reasonable - it's also incredibly obvious that that opinion is subject to change due to the fact that the game is, again, not out yet.
so really you're "problem" is just short-sightedness
I'm talking about Samus german-supplexing enemies in large, flat arena like rooms
I'm talking about the overt emphasis on tasteless "over-the-top" action, obviously courtesy of Team Ninja
I'm talking about the obvious overt emphasis on story and "developing samus as a character" - the large amount of cutscenes present within the trailer alone indicates this obvious fact (along with the nature of those cutscenes).
and yes, fusion was pushing that already and is barely even acceptable.
in general my criticisms lie with more than just the trailer, my criticisms lie in the gradual shift from being "metroid" to "generic over the top space opera", which has been occurring since metroid prime 2. metroid prime 3 is a horrendous example of this direction, and everything we've seen and heard about Other M thus far has shown that they are continuing this direction.
if you cannot see what is wrong with every single one of those things, than I am thinking that you never actually appreciated or "got" the games in the first place