02-03-2010, 01:29 PM
Quote:Sometimes you'll have to take creative liberties to get the experience you want.lol
it's about a lowering of standards, not necessarily being unrealistic. in a quote from a review that I posted earlier, it mentioned how in Corruption a boss falls off into space (despite the lack of gravity), gets hit by a passing spaceship and explodes. and then it makes the comparison that Metroid prime 1 "never got stupid for the sake of "boom"" which is entirely true, and neither did any of the other entries in the series up to that point.
it's also about suspension of disbelief. the moment that everything starts getting stupid for the sake of "boom" is the moment that that is shattered.
MP2 was the one that started the chain of getting lackluster and "stupid", albeit not nearly as extravagantly (hint: metroid is not extravagant) as MP3.
Quote: too soon to even speculate about how great or how shitty this game islol
this bollocks again?? please read. i've stated countless times that my opinion will be subject to change and that it's based on what we've seen thus far - and to be perfectly blunt, the "damaging material" (samus german supplexing enemies in blank arena like rooms, excess of a "personal" focus on samus as evident by the large amount of suitless cutscenes in the trailer and statements by the creators in interviews) is already there and by all means their simple presence, the fact that the game even does these things in the first place, is the problem.
metroid was never a summer action flick, ok, and lowering it to those standards is almost insulting to anyone that isn't a mindless drone like the lot of you seem to be