(02-05-2010, 03:02 PM)GrooveMan.exe Wrote:(02-05-2010, 01:39 PM)Rökkan Wrote: WE'RE GOING BACK TO THE ROOTS but with modern sonic, homming attack, dashpads, air tricks, and a giant monster at the end of the game!!!!
I'm still struggling to see what's wrong with this. That description sounds like fun. The fuck is wrong with you. =|
>dashpads
>fun
the fuck is wrong with YOU?
Dashpads are only made to give the player speed easily and pull you forward, making you not able of going back, trying another route, or trying to access a secret path or room, and unabling you of control of the character. They were needed in 3D? Maybe, because the Adventures' playability wasn't enough by themselves to grant a solid game. Doing a 3D game with the same playability of the classics is hard, if not impossible. That's why they came up with Homming Attack and Dashpads. But Dashpads ever since Day 1 were overused to make the player feel speed but not really control it. If you tried to control the character in those sections, you probably fall off a cliff or something.
And I'm pretty sure that this is might be a good game by itself, but they literally said "we're going back to the roots" just to after that say "OH NEVERMIND". It's like doing Megaman 9 but then you find out later that it's Irregular Hunter X. Plus that means that classic Sonic might never come back.
And I'm also pretty sure that level design is going to be like shit since Iizuka is probably involved there. But WHO KNOWS.