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Castlevania ReBirth - Christopher Belmont
#19
Ok, you are correct, there is an pixel length stretch around the perimeter. I'll redo the previous submissions and make sure i fix that in the other ones.

Couple other questions, do you prefer spacing the sprites so they are not touching each other and should I label the particular animations such as walking or attacking, ect?

I'm planning on piecing belmont together because when he attacks on stairs the lower body sprite changes but the upper body attack stays the same. I think that is why they split the sprites into parts.

if I lower the framerate to 10 i can get a good idea of all the animations.
thanks for the helpWink
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RE: Castlevania ReBirth - Christopher Belmont - by Dullahan - 02-09-2010, 01:49 PM

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