02-16-2010, 08:05 PM
I quite like this idea. A new item. Here's my spin on this:
It could let you perform an attack unique to the character, but much weaker than a Final Smash. The item limit on field could be 1, 2 or 3. A character already under the effect of the item could not pick another one up before using the special attack it provides (by pressing the "B" button, breaking a Smash Ball would override this item's effect).
For example, Mario could create a small stream of fire that homes in on an opponent, causes no knockback and lasts 5 seconds. The variations for other characters could also follow a similar style, focusing more on a new style of attack rather than dealing massive damage or knockback like the Final Smashes.
It could let you perform an attack unique to the character, but much weaker than a Final Smash. The item limit on field could be 1, 2 or 3. A character already under the effect of the item could not pick another one up before using the special attack it provides (by pressing the "B" button, breaking a Smash Ball would override this item's effect).
For example, Mario could create a small stream of fire that homes in on an opponent, causes no knockback and lasts 5 seconds. The variations for other characters could also follow a similar style, focusing more on a new style of attack rather than dealing massive damage or knockback like the Final Smashes.