@ Paper Jam Boy:
And there's as much point in adding a watered-down FS as there is point in adding character specific items. Neither were in Brawl. I just think the watered-down FS would be the easier or the two to sprite (the animations would be around 3-5 frames).
(02-16-2010, 10:00 PM)TomGuycott Wrote: representing stuff that maybe a character couldn't represent because of the limitations of one final smash.
And there's as much point in adding a watered-down FS as there is point in adding character specific items. Neither were in Brawl. I just think the watered-down FS would be the easier or the two to sprite (the animations would be around 3-5 frames).