I think what DanKen means is that we shouldn't take a small sprite and stretch it out all pixely. Am I right? So are we deciding to do a pixelart type of character portrait? If you guys are considering a cartoon like portrait filled with all gradients, please reconsider...
Alpha Six is right about the hi res portrait looking awkward. Making the character card smooth and not so flashy would be a good combo with the hi res portrait.
Alpha Six is right about the hi res portrait looking awkward. Making the character card smooth and not so flashy would be a good combo with the hi res portrait.