03-05-2010, 03:17 PM
Quote: "Though she uses all the of the missiles, power bombs, and morph ball transformations that we've all come to know and love, Samus's biggest change comes in the form of "Concentration." By lifting the Wii remote upright and holding the 'A' button, Samus can recharge her missiles or even regain lost energy if her health is particularly low. As far as I played, there was no limit to these abilities at all; Samus is clearly supposed to be a badass from the start this time around. "
Quote: "The squad's leader, Adam Malkovich, tells Samus that if she stays to help explore the station, she needs to follow his orders. Here's where the power limitation comes in. Samus won't be able to use missiles, bombs, or any other special weapons beyond her regular gun until Malkovich authorizes it."
Quote: " Samus has a heavy-handed inner monologue that narrates each scene, even when it's blatantly unneeded, filling the game with depressing descriptions of the "finality" of the Metroid species' extinction -- as though they won't be back somehow – and how another character's response "pierced my heart.""
http://gameinformer.com/games/metroid_ot...ction.aspx
this game is going to suck balls