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[FANGAME][IN DEVELOPMENT][SCRAPPED] Revenge: An homage to the old school Megaman
#4
Good luck for making this with SDL and C++. You seem to forget about an essential part, the level editor, unless you're going to make you levels from text files. XD

As I've made some small games with SDL, I can tell you some tips:

- Always convert your surfaces to the screen surface format with SDL_DisplayFormat(SDL_Surface *surface). You will see that your program will run faster.
- Make a SurfaceManager class that will make your drawing much more easier and load all resources at the beginning of the program, before the main loop.
- Use SDL_mixer instead or SDL_Audio of Fmod, because it's open source and more high level.
- Don't forget to free surfaces when you don't need them, or else you will see a memory leak!

Good luck on this project. Wink
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RE: Revenge: An homage to the old school Megaman - by lucas92 - 03-10-2010, 09:19 PM

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