03-11-2010, 06:31 PM
Actually Metaru, from what I've seen of TotW idle stances, that's actually pretty appropriate. It seems choppy as an individual sprite, but I'm pretty sure that's just how the style works. I think you may be right on some of the other poses though.
And yeah, especially on such a small sprite, tone down the wrinkles. They're not pronounced enough that they should be so dark on the sprite. Alcala is totally and completely right about using a real reference. Also, wearing REALLY baggy pants is definitely not ideal for combat.
The other issue I have here is that the tail doesn't look right. It seems blocky, the shading isn't all that smooth, and it doesn't even read as a tail sometimes. A lot of the time it looks like it's coming from his back.It also blends really badly into the arms.
Pretty good though, and pretty consistent throughout the sheet. You have the hat on the left side of the head also in one of the lower rows, probably a simple thing to fix.
And yeah, especially on such a small sprite, tone down the wrinkles. They're not pronounced enough that they should be so dark on the sprite. Alcala is totally and completely right about using a real reference. Also, wearing REALLY baggy pants is definitely not ideal for combat.
The other issue I have here is that the tail doesn't look right. It seems blocky, the shading isn't all that smooth, and it doesn't even read as a tail sometimes. A lot of the time it looks like it's coming from his back.It also blends really badly into the arms.
Pretty good though, and pretty consistent throughout the sheet. You have the hat on the left side of the head also in one of the lower rows, probably a simple thing to fix.