Okay, let's get a few things straight:
1) SSF2 is not SSF1 2.0 (though we really should change the name)
I will say that SSF1 could have been much, much, much better than it was, but comparing this to SSF1 is like comparing Metal Gear Solid to Metal Gear. This game is so much better than the original that you wouldn't realize it was made by the same person. Don't take my word for it, though: play one of the demos. The newest one should be out later tonight or tomorrow night, but if you don't feel like waiting, you can play v0.2b right on the site! (www.mcleodgaming.com, but I'm only posting it so you know where the demo is, not to advertize).
2) Sprites are subject to change
I know some of the sprites aren't exactly stellar, but believe me, they've changed more times than Brawl's release date, and we haven't stopped yet. I know this is an ipse-dixitism, but please trust in that we won't stop until the sprites are as top-notch as we can get them.
3) Expansions make the roster unimportant
Okay, I totally agree with you guys on the roster. It's stupid. No FE reps but 4 fan characters. Dumb. HOWEVER, since this game will have downloadable characters (you can have up to 10 at a time) and they'll be almost 100% functional (the only thing that'd really be missing is a solid place in the story). Expansions aren't limited, either; as long as there are animations made for a character, it will be made. You don't have to play with just the in-game roster!
4) Tons of stages, many of them awesome
I know, more opinions, but take a look at our new battlefield.
We have more than 60 in the works, and that's after being picky. Just wait 'till you see the finished Galaxy Tours...
5) The dojo is not official
It's fan-run and about as reliable as the wiki. The only thing Cleod9 has ever done for it is post the link on his site.
6) It's not finished yet
Far from it, too. He'll be adding mountain of items, at least 40 stages, a stage builder mode, a complete story mode, online mode (eventually), thousands of trophies, extented Wii playablity (it works right now if you have a USB keyboard), and much, much more.
I know you guys have no clue who I am and you probably don't have a very high opinion of me right now, but all I ask is that you guys give SSF2 a chance to make up for SSF1. Don't judge it as SSF1's sequel, but as it's own game! What have you got to lose by playing the demos? Anyway, sorry for the intrusion and thanks for not locking yet.
EDIT: the new demo is due out tomorrow, and it has a lot of fixes.
1) SSF2 is not SSF1 2.0 (though we really should change the name)
I will say that SSF1 could have been much, much, much better than it was, but comparing this to SSF1 is like comparing Metal Gear Solid to Metal Gear. This game is so much better than the original that you wouldn't realize it was made by the same person. Don't take my word for it, though: play one of the demos. The newest one should be out later tonight or tomorrow night, but if you don't feel like waiting, you can play v0.2b right on the site! (www.mcleodgaming.com, but I'm only posting it so you know where the demo is, not to advertize).
2) Sprites are subject to change
I know some of the sprites aren't exactly stellar, but believe me, they've changed more times than Brawl's release date, and we haven't stopped yet. I know this is an ipse-dixitism, but please trust in that we won't stop until the sprites are as top-notch as we can get them.
3) Expansions make the roster unimportant
Okay, I totally agree with you guys on the roster. It's stupid. No FE reps but 4 fan characters. Dumb. HOWEVER, since this game will have downloadable characters (you can have up to 10 at a time) and they'll be almost 100% functional (the only thing that'd really be missing is a solid place in the story). Expansions aren't limited, either; as long as there are animations made for a character, it will be made. You don't have to play with just the in-game roster!
4) Tons of stages, many of them awesome
I know, more opinions, but take a look at our new battlefield.
We have more than 60 in the works, and that's after being picky. Just wait 'till you see the finished Galaxy Tours...
5) The dojo is not official
It's fan-run and about as reliable as the wiki. The only thing Cleod9 has ever done for it is post the link on his site.
6) It's not finished yet
Far from it, too. He'll be adding mountain of items, at least 40 stages, a stage builder mode, a complete story mode, online mode (eventually), thousands of trophies, extented Wii playablity (it works right now if you have a USB keyboard), and much, much more.
I know you guys have no clue who I am and you probably don't have a very high opinion of me right now, but all I ask is that you guys give SSF2 a chance to make up for SSF1. Don't judge it as SSF1's sequel, but as it's own game! What have you got to lose by playing the demos? Anyway, sorry for the intrusion and thanks for not locking yet.
EDIT: the new demo is due out tomorrow, and it has a lot of fixes.