03-15-2010, 01:23 PM
Tiles that can't be interacted with are things you would have in a tile sheet, backgrounds would be huge parallax backgrounds behind all that.
I'm not really putting them "in it" you could say. What i have is just an object to represent a npc. In the editor you can edit it's variables to determine what npc is is and if it should call any scripts and whatnot. All of this is stored externally in a file, which can be read by the main engine to create an npc with the specific values you put into that file.
I'm not really putting them "in it" you could say. What i have is just an object to represent a npc. In the editor you can edit it's variables to determine what npc is is and if it should call any scripts and whatnot. All of this is stored externally in a file, which can be read by the main engine to create an npc with the specific values you put into that file.