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Sephiroth sprite BETA NOT FINISHED!
#4
Hey, go read the rules while I move this to where it belongs.

I'm serious, go read them.

Now.

...
Edit:

Ok, I'm rested and capable of tearing this down now.

Lets start with the fact that this is not pixelart right now. It's a JPEG'd piece of garbage, loaded with artifacts. The Sheet is too large for the sprite, and now for your main problem.
Here is a good reference for Sephiroth.

Use it.

Look at it.

Now look at yours.

I do not see the same character here. In yours I see a man with a crappy carboard wing, a crotchsword and a broken left leg. Don't outline in gray, if you need to differentiate the glove from the suit, do it with color and shading not more gray. Sephiroth's a lefty anyhow, so put the sword in a hand, and re-upload in a non-jpeg format. Then we can help you with your shading.


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Messages In This Thread
RE: Sephiroth sprite BETA NOT FINISHED! - by Zee - 08-16-2008, 10:08 PM
RE: Sephiroth sprite BETA NOT FINISHED! - by Sol - 08-16-2008, 11:19 PM

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