03-27-2010, 02:47 PM
(This post was last modified: 03-27-2010, 06:25 PM by WingWangWao.)
I am just asking for the sprites; if you give a list of sprites you may want (within reason; some emulators work better on my computer than others), I can try to rip them.
Here are the sprites specifically that I want, for clarity:
Alice: Idle, walking/running, jumping, Knife attacks, Jabberwocky Staff attacks, damaged, and death. Also, throw in a single sprite of Alice with her arms raised, as I plan for a storyline in my comic where she is captured.
Hatter: Idle, walking/running, jumping*, attacks (whatever you can think of), damaged, and death.
Cheshire Cat: Idle, walking/running, jumping, attacks (whatever you can think of), damaged, and death.
Card Soldiers: Idle, walking/running, attacks (melee and ranged; the red ones used projectiles sometimes), damaged, and deaths (sliced in half, beheaded, etc.)
Note: The Mad Hatter doesn't necessarily have to be to the scale of the game, as he was a giant in the game.
*Jumping frames for the Mad Hatter are optional, as he didn't jump in the game; As I've said, I'm planning on a sequel comic to the game, so I want a decent variety of actions for the characters
Note 2: I want attacking and jumping frames for Cheshire Cat because I want him to actually contribute to whatever situations he might find himself in during my comic; he only talked to you in the game
Edit: This may be obvious, but I want the sprites to have a dark, menacing, serious appearance, to match with the overall style of the original game
Here are the sprites specifically that I want, for clarity:
Alice: Idle, walking/running, jumping, Knife attacks, Jabberwocky Staff attacks, damaged, and death. Also, throw in a single sprite of Alice with her arms raised, as I plan for a storyline in my comic where she is captured.
Hatter: Idle, walking/running, jumping*, attacks (whatever you can think of), damaged, and death.
Cheshire Cat: Idle, walking/running, jumping, attacks (whatever you can think of), damaged, and death.
Card Soldiers: Idle, walking/running, attacks (melee and ranged; the red ones used projectiles sometimes), damaged, and deaths (sliced in half, beheaded, etc.)
Note: The Mad Hatter doesn't necessarily have to be to the scale of the game, as he was a giant in the game.
*Jumping frames for the Mad Hatter are optional, as he didn't jump in the game; As I've said, I'm planning on a sequel comic to the game, so I want a decent variety of actions for the characters
Note 2: I want attacking and jumping frames for Cheshire Cat because I want him to actually contribute to whatever situations he might find himself in during my comic; he only talked to you in the game
Edit: This may be obvious, but I want the sprites to have a dark, menacing, serious appearance, to match with the overall style of the original game