04-01-2010, 02:00 PM
(This post was last modified: 04-01-2010, 02:06 PM by PrettyNier.)
Quote:no, it's definitely faster because it's fasterno, i don't think you understand what I meant
watch the video again
http://www.youtube.com/watch?v=kBp2Xd_vVrg
it isn't faster because its legitimately faster - its faster because the build-up and transitions have been removed/limited dramatically; not entirely unlike what they did in Zero Mission. you can see this in the trailer quite a bit - she goes straight into full run (1:01 - 1:06). she stops suddenly (1:09). her turns are abrupt, sudden and horrendous (1:28). her jumping is awkward to watch - i can only imagine how awkward it would be playing. (1:36) there is little weight in her motion, no real momentum, no actual physics at work.
compare super metroids physics and then metroid zero missions physics and you should be able to understand the difference pretty well
Quote:I hope you realize that Contra and Metroid play almost exactly the same, only Metroid has more stuff you can do.sorry, not at all
you move around, you aim and you shoot. thats basically where the similarities end. remove the "aiming" and you have millions of other games as well, including mega man.