04-01-2010, 10:56 PM
(This post was last modified: 04-01-2010, 10:56 PM by Rosencrantz.)
see how the original sprite's shading makes it look like it's round?
Why not try and shade more like how that thing's shaded, rather than gradient from a corner?
Why not try and shade more like how that thing's shaded, rather than gradient from a corner?