04-02-2010, 12:23 PM
(04-02-2010, 02:44 AM)Aurapigonstilts Wrote: I just thought of a way to quicken the rate of animation: we sprite each limb for each character, (chest, head, shoulders, forearms, arms, hands, waist, thigh, foreleg, leg, foot, weapons) (like Solink did for Sukapon) because atm, Sukapon is getting done very quickly, so if we do the same for other characters then the other characters could get finished
Definitely agreeing with this. Community projects have an annoying habit of never getting done for one reason or another. Doing this would allow the sprites to get done much faster than they would if they were sprited traditionally. It probably wouldn't look quite as nice as doing each frame separately, but it should get things done a lot faster in the end.