Took a little time to come up with this move set. I really like how it could turn out if sprited properly. Anyway, this set-up has Issac using his sword as his normal 'A' button attacks and the most commonly used of Issac's psyenergies as his 'B' attacks.
Normal A Attacks
Grounded
Neutral - 3 Slash Sword Combo
Left and Right - Running Sword Thrust
Down - Low Sweep Kick
Midair
Neutral - 2 Slash Knock-back combo
Left and right - Upward Diagonal Slash (Starting from left foot, finishing slightly above and to the right of his head)
Up - Overhead Arced Swipe (Arced as in an arc)
Down - Falling Axe Kick
B Attacks
Neutral - Ragnarok - Summons a large sword from the sky to crush opponents. Hold B the charge. The longer charged, the more damage dealt. If fully charged, when the blade hits the ground it generates a small range extra explosion for increased damage. Issac is very vulnerable while charging. (The Blade isn't HUGE, it would be about the size of issac.)
Left and Right - Spire - Throws a earthern spire at opponent for moderate range and damage. Holding B longer increases range.
Down - Quake - A small circular AoE quake around Issac for 3 seconds. Invulnerable during quake unless attacked from above.
Up - Uses lift psyenergy to throw Issac upward to do an epic sword thrust. (sword thrust can be changed to something else)
Meteor Smashes - (A and a direction at the same time)
Left and Right - Gaia Blade - Swings sword into the ground and sends a short distance rock tossing shock-wave at the opponent.
Down - Punji Strike - Issac channels his psyenergy into his hand and slams it into the ground causing extremely sharp bamboo spears to quickly rise from the ground for moderate damage. Small circular AoE around Issac.
Up - Wild Growth - Issac summons wild vines and thorns from the ground. They travel up and wrap around his sword and extends the reach slightly. Spearing the opponent for moderate damage. (Like link's up A meteor smash except instead of the sword dealing the damage, the vines do.)
Throw - Move Psyenergy - Its a large hand, alot can be done with it.
Final Smash - Grand Gaia - Issac creates a large chasm in the earth sending Huge rocks and molten metals shooting up out of the opening. Large Circular AoE around Issac. If a player gets hit they will most likely get thrown off the top of the screen.
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This is just my idea of a good Issac moveset.
If you need me to sketch what wild growth would look like just let me know.
Normal A Attacks
Grounded
Neutral - 3 Slash Sword Combo
Left and Right - Running Sword Thrust
Down - Low Sweep Kick
Midair
Neutral - 2 Slash Knock-back combo
Left and right - Upward Diagonal Slash (Starting from left foot, finishing slightly above and to the right of his head)
Up - Overhead Arced Swipe (Arced as in an arc)
Down - Falling Axe Kick
B Attacks
Neutral - Ragnarok - Summons a large sword from the sky to crush opponents. Hold B the charge. The longer charged, the more damage dealt. If fully charged, when the blade hits the ground it generates a small range extra explosion for increased damage. Issac is very vulnerable while charging. (The Blade isn't HUGE, it would be about the size of issac.)
Left and Right - Spire - Throws a earthern spire at opponent for moderate range and damage. Holding B longer increases range.
Down - Quake - A small circular AoE quake around Issac for 3 seconds. Invulnerable during quake unless attacked from above.
Up - Uses lift psyenergy to throw Issac upward to do an epic sword thrust. (sword thrust can be changed to something else)
Meteor Smashes - (A and a direction at the same time)
Left and Right - Gaia Blade - Swings sword into the ground and sends a short distance rock tossing shock-wave at the opponent.
Down - Punji Strike - Issac channels his psyenergy into his hand and slams it into the ground causing extremely sharp bamboo spears to quickly rise from the ground for moderate damage. Small circular AoE around Issac.
Up - Wild Growth - Issac summons wild vines and thorns from the ground. They travel up and wrap around his sword and extends the reach slightly. Spearing the opponent for moderate damage. (Like link's up A meteor smash except instead of the sword dealing the damage, the vines do.)
Throw - Move Psyenergy - Its a large hand, alot can be done with it.
Final Smash - Grand Gaia - Issac creates a large chasm in the earth sending Huge rocks and molten metals shooting up out of the opening. Large Circular AoE around Issac. If a player gets hit they will most likely get thrown off the top of the screen.
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This is just my idea of a good Issac moveset.
If you need me to sketch what wild growth would look like just let me know.