04-23-2010, 01:24 PM
(This post was last modified: 04-23-2010, 01:28 PM by Deathbringer.)
Other than some more fonts and a couple pictures, this is pretty much everything I could tilerip from Wolfenstein 3d for the SNES. I had to use TiledGGD to find the enemy graphics in the ROM because, unlike standard SNES games with the standard 8x8 tiles, these were linear and couldn't be groups properly. All because of Mode 7.