To Baegal>
The trophy base is completely round and flat, from my observation. Perhaps I was unsure if it required spinning as well since the light remains constant, there was something ippy with the arms and legs during some of the rotation frames, but I was going to fix those someday.
To principal wilson>
These are indeed for a game I am designing. Oh, and my animation program (Lunapic) slows all the animations to 10 fps from their original speed, so they appear in slow motion. Apparently, 10 fps is the fastest that program can allow.
The trophy base is completely round and flat, from my observation. Perhaps I was unsure if it required spinning as well since the light remains constant, there was something ippy with the arms and legs during some of the rotation frames, but I was going to fix those someday.
To principal wilson>
These are indeed for a game I am designing. Oh, and my animation program (Lunapic) slows all the animations to 10 fps from their original speed, so they appear in slow motion. Apparently, 10 fps is the fastest that program can allow.