05-17-2010, 12:19 PM
(05-14-2010, 12:51 PM)Rhymey Wrote:(05-14-2010, 12:22 PM)metakeru Wrote: great job but... I think you need to update this... DesmuME preety much beat No$ in ripping, plus I don't recall No$gba having the ability to seperate layers or having save states...
..But No$GBA is one of the few emulators to accurately display colors. DesmuME might do it now but it didnt before, afaik.
(05-14-2010, 02:08 PM)Arkinea Wrote: No, the current version of DeSmuME (0.9.5) still doesn't display colors properly. :'(
EDIT: I even tried the latest svn, r3638, had same issue
version 0.9.5 displays them accurately now, I compared them myself
(05-14-2010, 02:18 PM)princaipal wailson Wrote:yeah, but the save state doesn't really work(05-14-2010, 12:22 PM)metakeru Wrote: No$gba having the ability to seperate layers or having save states...i know for a fact it has save states, and i'm pretty sure i accidentally turned a couple layers off once or twice when playing a heart gold rom
not sure what button/key though