05-17-2010, 06:37 PM
(05-17-2010, 06:29 PM)Bane84 Wrote: But in highly competitive play (if this game becomes popular enough), every frame counts. One frame could stand between victory and defeat.
I know. So, Sukapon players would have to plan for that.
If you think about it, it'd almost be like encouraging the Sukapon player to develop a deep sense of rhythm to the attacks, in order to avoid unnecessary idle time.