05-19-2010, 03:58 AM
Taking the colors from the 3D model does not excuse you from picking a proper palette. You have to consider that we're not working off of the 3D models-- this is our own style. Thus, it should follow the styling and limitations of the style, while matching the character. Besides, pulling colors from the 3D model is almost never a good idea, because 3D models have millions of colors, whereas sprites don't.
Also, Brawl's color palettes were, in general, duller than Melee and 64's anyways. :l
Also, Brawl's color palettes were, in general, duller than Melee and 64's anyways. :l