05-19-2010, 05:57 PM
(05-19-2010, 03:27 PM)Koopaul Wrote: The thing is remember when Pokemon weren't characters with human emotions? They were animals. Animals you could capture and train.
As for an interesting design, I never said simple was more "interesting" I said it was more charming and easily recognizable. Something more humble in appearance is more flexible in many given situations. Something more complex is limited to a niche.
There's nothing wrong with Smugleaf. His design is simple enough... Although I would say that the shoulder things are a little unnecessary. But that's no big deal.
What is the point of a design being "flexible"? Again, we are talking about Pokemon here, NOT marketing. These designs aren't up for question and are not malleable, why would they need to be "flexible"? Your logic really doesn't make sense, your just using marketing design theories and applying them to Pokemon design.
Also how is Smugleaf's design any more simple than Treecko's?
Clutch Wrote:Not really. If you could argue Smugleaf's only personality is smugness based on official art alone, you also argue Snorlax's only personality is being lazy and fat, Electabuzz and Scyther are only irate, etc.
Heck, if we're addressing humanization in general, there's a reason there was a "human shape" egg group in Gen II.
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