05-21-2010, 05:28 PM
(This post was last modified: 05-21-2010, 05:37 PM by ASDFGHJKLLKJHGFDSA.)
Started working on the engine since I found a quicker and easier way to code a game with a large amount of player options. Only the training part works so far, with only small, placeholder sprites so I can try to test out a more effecient way for coding the collision with the punches and kicks. http://www.mediafire.com/download.php?mcyj5y2cy53
Both the sprite size and screen resolution is temporary, 320 x 240 is the default on my copy of MMF2 and I have yet to change it
-Edit-
Also tried to rework the roster a tad, changing a few people, took out the SpamHaul section which will probably be replaced, although Ill probably go with Shawn's MFGG roster :
MFGG
ShyGuy Grey
Yoshiman
Phage
Omega
?
?
?
?
?
?
TSR
Phantom K
Sonikku
Grooveman
Metaru
Dazz
Dex
Chris2Balls
Gizmonicgamer
Gorsal
Tyvon
PT
Shawn
Frario
Oddball
Bacon
Samaxaphone
Toadkarter
B.A.B
Koopaul
JarJar
Both the sprite size and screen resolution is temporary, 320 x 240 is the default on my copy of MMF2 and I have yet to change it
-Edit-
Also tried to rework the roster a tad, changing a few people, took out the SpamHaul section which will probably be replaced, although Ill probably go with Shawn's MFGG roster :
MFGG
ShyGuy Grey
Yoshiman
Phage
Omega
?
?
?
?
?
?
TSR
Phantom K
Sonikku
Grooveman
Metaru
Dazz
Dex
Chris2Balls
Gizmonicgamer
Gorsal
Tyvon
PT
Shawn
Frario
Oddball
Bacon
Samaxaphone
Toadkarter
B.A.B
Koopaul
JarJar