06-01-2010, 11:22 AM
(06-01-2010, 11:16 AM)TheProtalGruru Wrote:(06-01-2010, 11:10 AM)Kurai Wrote:(06-01-2010, 11:03 AM)TheProtalGruru Wrote: Slow down there, big boy. I can't tell what in hell is going on in that screenshot. I think you should work at making your game not as cluttered to look at before you ask for more cell suggestions.
Its a Cell Division sim, not really a game as such. That's a later stage in the sim after there have been a lot of cell divisions and evolutions. The animal cells (Green Balls) eat the nutrients (Yellow Pellets) which are made by the Plant Cells(Green Squares). I can see what you mean by cluttered but thats the aim of it, to become cluttered.
Well, if that's what you're going for, good luck with your project. I've waited a long time for something like this to come along.
Have you thought of possibly putting viruses into the mix of things? Might add some extra spice to the simulation.
So far there are two forms of virus that pop up every now and then. There's a red one (which can be released with the "V" key) which infects the basic animal cell and a yellow one which infects the basic carnivore cell. I'm planning to make more viruses however which will infect all the cells.
How the viruses work: They form from waste (Brown Pellets) and drift around aimlessly until they latch onto a host cell. The host cell will become sluggish and once it eats its fill, instead of going through mitosis, it breaks down and releases more virus which in turn infect more cells.