06-01-2010, 01:01 PM
(06-01-2010, 04:06 AM)Ultimecia Wrote: I don't mean to be rude but your sheet is an example of what to avoid in a sheet.
As TheProtalGruru and gabrielwoj said : no resize is allowed. Of any kind. End case.
The second point is the way you 'cleaned' it up: real messy, the sprites lost their quality and definition, lots of weird sprites that weren't supposed to be there. This is both because the sprites are resized and because you cleaned it using an inappropriate method. A "little dirty"? It's way too dirty.
And lastly, the sheet itself. I don't mind if you like to make your sheets big, but some pointers are nice: try to get the width under 600 or 800 (bigger than that only if you don't have a choice) and do a better use of your space.
I guess it's all. If you have any question, please feel free to ask ;p
Yes... I have some problems with canvars size, but if your rip needs to be a little more bigger, it's possible, like: "680/615/650"... But sometimes too, the only way is passing sometimes, I don't recommend you stay a BIG FREE space on the sheet...
Also, there are some games what have some bad quality, and example... Let me see...
Trackmania, there are some alpha pixels on signs... But it's like the original...
But if you resize, damn up, it will be so dirty, what you really can't use magic wand to retire the background (magic wand is a fuction of GIMP, Paint.net and others)
Some tips I can give:
1. Never try print screens rips, try getting .swf and opening what is inside.
2. NEVER RESIZE!
3. Don't pass through 600x(number) [Or if need it, pass it a little]
4. Do not fix what is crappy, like some weird pixels on the original image.
5. And try to not do that errors again! It's really important!
Thanks for colaboration,
"My english is bad, but I have a good enough"
Recomedation: Try to rip it again, take a effort, it normally does!