06-07-2010, 11:19 AM
Do you know the rules of 8-Bit? All sprites must fit into their own 16x16 square. If they do not fit in the 16x16 square, they are supposed to be split into two sprites.
8-Bit is not just "don't shade it/use minimal shading," there are a lot of complicated rules that you have to follow in order for a sprite to be actual 8-bit. Otherwise, it's just an "unshaded 16/32-bit sprite."
8-Bit is not just "don't shade it/use minimal shading," there are a lot of complicated rules that you have to follow in order for a sprite to be actual 8-bit. Otherwise, it's just an "unshaded 16/32-bit sprite."