(06-10-2010, 06:17 PM)Francisco Cifuentes Wrote: i'd rather keep those sprites as simple as posible. readbility is king when working under these conditions.
I'm trying to place readability above shading, and then shading later on places that I can, such as skin and hair. It seemed to work pretty well for Reimu and Marisa, but Reisen still needs some work methinks.
EDIT: Some general fiddling with faces etc. Also added some non-8-bit recolours of the flying sprites for the lols, and a new character: Cirno!