09-03-2008, 05:32 AM
Time for a bump here... MASSIVE SPRITESHEET UPDATE!!!
In short, today I've got not one, not two, but SIX, count 'em, SIX new things for you. Three new sheets and three sheet updates, respectively. All of which come from the Metal Slug series.
NEW SHEETS
1. Super Vehicle Type F-07V - "Slug Flyer"
I do believe this is every sprite and SFX in the data. I've also included the parachute SFX used when you start a mission(In the first MS games), just for kicks.
2. Super Vehicle - "SV/ Ostrich"
Yup, finally ripped one of the two MS3-exclusive animal Slugs, and the most tedious one too, maybe. About the "Mission Complete" icons, don't know how much that palette will do, but it should be close to the real deal.
3. Landseek
...Yeah, that's all of its frames. Not a lot has changed to it throughout the whole series, aside from the riseable back platform in MS5.
UPDATED SHEETS
Only thing I updated in the first two(Mission 2 boss and that certain tower...) is an SFX sprite I completely missed, thanks to a little bug in MS5's sprite viewer. The third one, however(Eri), got updated with more than that.
Aside from a re-organization, this update mainly incorporates a helping hand recieved from Random Talking Bush, but I also played my part in the update, and included a couple more things.
...Which reminds me... Note to self: Remember to fix the Tiaf660-related sprites sooner or later.
As always, check the first post for the sheets. Ah, about the edited poses in the Eri sheet... I don't know much about the spriting style, so don't be hard on me, okay?
In short, today I've got not one, not two, but SIX, count 'em, SIX new things for you. Three new sheets and three sheet updates, respectively. All of which come from the Metal Slug series.
NEW SHEETS
1. Super Vehicle Type F-07V - "Slug Flyer"
I do believe this is every sprite and SFX in the data. I've also included the parachute SFX used when you start a mission(In the first MS games), just for kicks.
2. Super Vehicle - "SV/ Ostrich"
Yup, finally ripped one of the two MS3-exclusive animal Slugs, and the most tedious one too, maybe. About the "Mission Complete" icons, don't know how much that palette will do, but it should be close to the real deal.
3. Landseek
...Yeah, that's all of its frames. Not a lot has changed to it throughout the whole series, aside from the riseable back platform in MS5.
UPDATED SHEETS
Only thing I updated in the first two(Mission 2 boss and that certain tower...) is an SFX sprite I completely missed, thanks to a little bug in MS5's sprite viewer. The third one, however(Eri), got updated with more than that.
Aside from a re-organization, this update mainly incorporates a helping hand recieved from Random Talking Bush, but I also played my part in the update, and included a couple more things.
...Which reminds me... Note to self: Remember to fix the Tiaf660-related sprites sooner or later.
As always, check the first post for the sheets. Ah, about the edited poses in the Eri sheet... I don't know much about the spriting style, so don't be hard on me, okay?