as much as I'm digging the visuals I'm mostly excited because of the smarter gameplay design
this is probably because they don't have to make it also work for the gamecube, but they seem to be making much more liberal use of the motion controls, and much more involved use (i.e. the shield bashing, using the movements of the tip of your sword to confuse the door with an eye, having to cut the deku babas at specific angles, etc.)
it's kind of early to tell but if they keep applying a consistent concept like that in varied ways throughout the game well shit that's almost literally the recipe to an amazing game (considering that's how mario games, portal, and basically every great game work, is the application and variation (emphasis on the latter) of one solid, core concept)
this is probably because they don't have to make it also work for the gamecube, but they seem to be making much more liberal use of the motion controls, and much more involved use (i.e. the shield bashing, using the movements of the tip of your sword to confuse the door with an eye, having to cut the deku babas at specific angles, etc.)
it's kind of early to tell but if they keep applying a consistent concept like that in varied ways throughout the game well shit that's almost literally the recipe to an amazing game (considering that's how mario games, portal, and basically every great game work, is the application and variation (emphasis on the latter) of one solid, core concept)