(06-17-2010, 09:25 AM)*Gorsal* Wrote: do you know
this is the thing that bugs me the most
your outline is made up of regular lines, and places that are meant to be smooth... well, aren't.
here's a visual aid to help you out
I copied the outlines from two places that stands out the most: Cirno's head and her bow (1). Notice that the curve (2a) isn't smooth enough: it's easy to know where it bends (2b). This gives the sprite a rather blocky feeling (3). To counter-attack this problem, you'll need to use antialiasing in the broken spots (4).
Iceman Wrote:Oh wow, thank you. =D This is very helpful~ I'm studying it right now.
I'm new to spriting, so expect a lot of things to look "horrible". You and Iceman are actually helping me out more than anybody else. I'mma go fix the problems now.
Here is my latest sprite. It's obviously a WIP. I'll smoothen out his lines much more efficiently than now. Thanks again.
EDIT: updated cirno:
EDIT: updated sonic:
EDIT2: updated sonic again: